Project on (hopefully short) hold due to issues beyond my control
So I've decided to put the project on hold for a little bit while Clickteam resolves some Fusion issues leading to false positives in certain games compiled with it. I really like what I've planned of this thing so far, so I want to return to it as soon as that's all resolved, but in the mean time I'm currently considering making a small, still spooky game in GDevelop while waiting on that, since it could be a few weeks.
Short version of what's going on is, virus scanners all had a definition update that, for some unknown reason, is tripping up anything made in Fusion in notable scanners. Including, most problematically, Windows Defender, making it so most people pretty much just flat-out can't run games made in it until that's fixed since Defender will just plain delete the games on the spot thinking they're something malicious.
Since I was planning to do rapid updates for this game, I'd rather not have to submit false positives in rapid succession every few days if not daily, so I'd rather just wait until Clickteam finds a way to stop the false positives before I continue work on this for now.
Sorry y'all, I wanted to keep development momentum on this going, but it may be better for the project if I develop it over a longer period of time than I originally planned anyways honestly. Whatever it takes to make the project the best it can be, right?
Get Mirogox: Mission Crash
Mirogox: Mission Crash
A spooky Metroidvania where euclidean space is a suggestion
Status | Prototype |
Author | Happy Frog Games |
Genre | Platformer |
Tags | 2D, Exploration, Horror, Metroidvania, non-eucledian, Nonlinear, Retro, Sci-fi, Spooky |
Languages | English |
Accessibility | Configurable controls |
More posts
- Where things currently are (yeah, it's gonna be a while, sorry...)Apr 17, 2022
- I'll probably change directions a bit when I get back to thisOct 17, 2021
- The last major ability has been added!Jan 25, 2021
- New plans for how the Mirogox will work (caution: arguably contains spoilers!)Jan 25, 2021
- Flare and fuel added to the gameJan 24, 2021
- Hiatus is over, new version releasedJan 24, 2021
- Gonna take a hiatus, need to make something a bit different for a little bitNov 05, 2020
- I'm considering making a smaller side project for practice's sakeNov 04, 2020
- ...another new build! This time with two new weapons!Oct 25, 2020
- New build, now with slopes!Oct 25, 2020
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