Considering adding a hunger system


So, if the game gets 35 downloads before the month is over, I am currently planning to add the ability to eat grass to increase Fullness. What Fullness does, I do not know. Maybe if you are Full enough then you gain the ability to replace a single wood block with a stone block. Which, given that the current plan is that stone is going to be hard to get for placing, but not particularly hard to remove, would be noteworthy, since it'd be the first option in the game so far for actually placing stone.

Or maybe it'll just do nothing and just exist as a meter. Who knows? Of note is that grass is planned to be an infinite resource, where most resources you will have to break to obtain the ability to place. (Barring the unusual mechanics transforming grass the moment you place it into something else, that is.) So giving it some kind of mechanic like that would make it so there's still technically specific value in placing grass. Though it being infinite does kind of mean you can get away with just... placing a bunch and then eating a bunch, I suppose?

If, however, the game does not get 35 downloads before the month is over, hunger will not be implemented for now. Maybe I'll revisit it later though. Currently the game is at 7 downloads by the way. Yes, I know this means 35 downloads isn't the most likely thing. But that's... also kind of the point, really.

also yay i think this is the first time i've really made a full update devlog for a skelltuns game instead of just a sequel announcement post

...

and, yes i made said whole devlog for a feature that i'm kind of thinking isn't likely to happen lol

and yes i even bothered to add a cover image just for this post

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